

#KILLING FLOOR 2 REVIEW PC UPGRADE#
Things can get incredibly hectic in a flash, so you definitely want to upgrade to better guns as quickly as possible. Whether you want to light up Zeds with grenade pistols, katanas, microwave guns, flamethrowers, chainsaws, dual magnums, crossbows, or a trusty shotgun, there’s something for everyone. To its credit, Killing Floor 2 offers a hefty arsenal of guns to choose from. Fighting off these ugly monstrosities by the droves generates cash that you can spend on weapons and equipment at a trade shop. Of course, you’ll still blow heads off the same returning cast of Zed monsters on a wave-by-wave basis, from the standard cannon fodder, to hopping crawlers, bloated vomiters, chainsaw-wielding Scrakes, screechers and invisible girls. From the very first moment of starting a round, this is a much more fluid experience that’s ironed out a lot of the technical kinks of the first game. The aesthetics dazzle a lot more (even on the ageing Unreal 3 engine), the controls have been tightened, the gunplay carries more punch, and the sound design stands out a lot more. In many ways, Killing Floor 2 feels like a remaster of the first game. Rather than innovate on the gameplay, Tripwire Interactive has chosen to refine and fine-tune it. While Killing Floor 2 retains the fun shooting mechanics of its predecessor, the original never boasted a great deal of variety to begin with, and unfortunately, not much has been done to expand upon the concept. Blitzing your way through zombies in bullet-time is still as exhilarating as it was before, but something is missing. For all intents and purposes, this is largely the same game, which is both a good and a bad thing. You’ll already be pretty familiar with the ins and outs of this game if you played Killing Floor 1. A good chunk of the time, this results in an undeniably entertaining spectacle. This is a loud game and it wants to remind you of that every step of the way. It relishes in totally unabashed and self-indulgent carnage as you dismember your way through a funfair of freakish monsters to the sound of heavy guitar riffs. In truth, Killing Floor 2 actually plays more like a co-op version of Doom. You’d be forgiven for asking, “How is this anything but a poor man’s Left 4 Dead?” Well, the answer is that this has a whole lot more gore, metal music, and Sean Connery impressions. You get dropped in a level, slaughter a few hundred Zeds, restock on ammo, wait for the next wave, and then repeat the whole thing over again. In a day and age filled to the brim with zombie-slaying survival games, it doesn’t try very hard to distinguish itself from other titles. Still, if you hate the undead but like working with other people, Killing Floor 2 is a bloody good time.Killing Floor 2 doesn’t exactly get points for originality. Also, players will want to adjust the sensitivity of the controls to suit their play style, because the default setting is a bit too loose. Not only is it too tough to go it alone (or even if you just want to play as a duo with your special someone), there's no real story outside the setup to give you a reason to keep going.

But while this will capture the attention of zombie-haters with good collaborating skills, it does come up short for those who don't play well with others. Besides having numerous types of weapons, special skills, playable soldiers, and enemies, the game also has a good variety when it comes to its battle arenas, and it not only has you spilling zombie blood in laboratories and a nice mansion but even in Hell.Īlso, if you're more into cooperation than competition, there's a fun mode where teams take turns being the zombies. But what will keep you playing is the game's depth. Best played with friends, this first-person action game requires teams to work together, as the zombies come at you from multiple directions, swarming players who aren't collaborating. In Killing Floor 2, Europe has been decimated by a zombie outbreak, and it's up to you to survive by using guns, explosives, and melee weapons as their manufacturers intended. By trapping you and your pals in a large, enclosed area filled with zombies, this shooter is essentially a cross between two popular games, and it works very well.
